Cyberpunk 2077 update 1.04 patch notes: Every change and bug fix
Cyberpunk 2077 has received its get-go mail-launch hotfix, with programmer CD Projekt RED deploying its get-go round of fixes to the part-playing game (RPG) across all platforms. The update, available now on PC and PlayStation consoles, with an Xbox One release to come, sets to iron out several glaring bugs and launch bug making headlines throughout the release flow.
Our start Cyberpunk 2077 patch focuses exclusively on post-launch improvements, primarily alleviating various game-breaking bugs players may encounter through its playable quests. It also ships visual refinements, including reduced pop-in across all platforms, improved presentation on consoles, and fixing missing animations under certain circumstances. Information technology also bears the promise of bolstered stability, aiming to reduce the frequency of crashes with Cyberpunk 2077.
CD Projekt Ruby has provided full details on this newly-appear update, including an accompanying changelog breaking down the full list of fixes and improvements. If yous've been encountering specific bug with Cyberpunk 2077, the following changelog outlines everything that's changed with this newest version.
Cyberpunk 2077 Hotfix 1.04 Changelog
Out now on PC, PS4, and PS5 / Xbox One, Xbox Serial 10|S to follow
Cyberpunk 2077'south kickoff post-launch patch will automatically download when starting the title on PC clients, equally well as Xbox and PlayStation consoles when continued to the internet.
Quests
- Fixed an issue with completing the last objective in Gig: Freedom of the Press
- Fixed an effect with starting conversation with Johnny at the end in Life During Wartime
- Corrected a rare issue with NPCs no longer calling V if A Similar Supreme quest was abandoned mid-manner
- Fixed an issue with Nix non going into his default land in Spellbound and KOLD MIRAGE
- Stock-still bug blocking progress in I Fought The Police force if the quest expanse is left
- Fixed inability to find Delamain in Epistrophy
- Fixed issues related to remaining in the 2nd phase of the quest after finishing Pacifica fight with Ozob if played after Finals
- Fixed an issue with Nomads no longer present if V leaves the quest expanse mid-combat in With a Trivial Assist from My Friends/Queen of the Highway
- Adjusted mappings and re-enabled quest tracker in M'ap Tann Pèlen/I Walk the Line/Transmission
- Fixed constraints on freedom to get upwardly and sit down downwards if neither blueline status is met in Violence
- Stock-still issues with time and space resulting from leaving the quest surface area or abandoning the quest in Following the River
- Fixed an issue with conversation with Johnny not starting afterwards leaving the hotel in Tapeworm
- Fixed an issue with quest being blocked upon leaving the quest area before climbing the hill in Following the River
- Stock-still the objective "Go into booth 9" not completing if the room's entered too fast in Automatic Beloved
- Fixed Jackie'due south issues with sitting still in The Ripperdoc
- Other quest fixes
Gameplay
- Fixed the preview in weapon crafting
Visual
- Reduced vehicle appearance popular-in
- Speeded up switching offset person perspective to tertiary person perspective in a vehicle
- Fixed issues with animations missing from important quest NPCs during cine
Performance & stability
- Improved stability, including various crash fixes
Miscellaneous
- Modified the flashing effect on braindances to reduce the risk of inducing epileptic symptoms. The effect has been smoothed out and the flashes reduced in frequency and magnitude
- Removed copyrighted songs incorrectly present in the game with "Disable Copyrighted Music" feature toggled on
PC
- Switching language to default in the in-game settings now correctly sets it to the language of your Steam client
Console
- Improved reflections quality on Xbox One and PlayStation 4 to eliminate the smudge effect
- Fixed "The Wasteland" accomplishment beingness stuck on 97% after completing all relevant missions in The Badlands on Xbox
- Fixed an issue with missing PT-BR VO for Xbox players in Americas
A dark and gritty world
Cyberpunk 2077
The standard for next-gen.
Cyberpunk 2077 is the latest projection from CD Projekt Red, the developers behind the Witcher 3. To follow up the game that defined a generation of gaming, Cyberpunk 2077 needed to be huge, ambitious, and captivating. Every indication says that CD Projekt Cerise is poised to echo history with their sci-fi, open up-world RPG adventure.
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Source: https://www.windowscentral.com/cyberpunk-2077-hotfix-104-patch-notes-every-change-and-bug-fix
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